pub struct SttInput {
pub deref: View,
/* private fields */
}Fields§
§deref: ViewImplementations§
Source§impl SttInput
impl SttInput
Sourcepub fn set_stt_utility(&mut self, utility: Option<SttUtility>)
pub fn set_stt_utility(&mut self, utility: Option<SttUtility>)
Sets the STT utility to be used for transcription.
Sourcepub fn stt_utility(&self) -> Option<&SttUtility>
pub fn stt_utility(&self) -> Option<&SttUtility>
Getter for the current STT utility.
Sourcepub fn start_recording(&mut self, cx: &mut Cx)
pub fn start_recording(&mut self, cx: &mut Cx)
Begins recording audio from the microphone.
Sourcepub fn finish_recording(&mut self, cx: &mut Cx, scope: &mut Scope<'_, '_>)
pub fn finish_recording(&mut self, cx: &mut Cx, scope: &mut Scope<'_, '_>)
Completes the recording and starts the transcription process.
Sourcepub fn cancel_recording(&mut self, cx: &mut Cx, _scope: &mut Scope<'_, '_>)
pub fn cancel_recording(&mut self, cx: &mut Cx, _scope: &mut Scope<'_, '_>)
Cancels the ongoing recording or transcription.
This stops the audio device and aborts the async transcription request.
Sourcepub fn transcribed(&self, actions: &Actions) -> Option<String>
pub fn transcribed(&self, actions: &Actions) -> Option<String>
When the transcription is ready, read it from the actions.
Methods from Deref<Target = View>§
pub fn set_debug_dump(&mut self, cx: &mut Cx, debug: bool)
pub fn repaint(&mut self, cx: &mut Cx)
pub fn swap_child(&mut self, pos_a: usize, pos_b: usize)
pub fn child_index(&mut self, comp: &WidgetRef) -> Option<usize>
pub fn child_at_index(&mut self, index: usize) -> Option<&WidgetRef>
pub fn set_scroll_pos(&mut self, cx: &mut Cx, v: Vec2d)
pub fn area(&self) -> Area
pub fn walk_from_previous_size(&self, walk: Walk) -> Walk
pub fn child_count(&self) -> usize
pub fn debug_print_children(&self)
pub fn debug_props(&self) -> String
pub fn debug_dump_tree(&self, depth: usize) -> String
pub fn set_key_focus(&self, cx: &mut Cx)
Trait Implementations§
Source§impl ScriptApply for SttInput
impl ScriptApply for SttInput
fn script_type_id(&self) -> ScriptTypeId
fn script_apply( &mut self, vm: &mut ScriptVm<'_>, apply: &Apply, scope: &mut Scope<'_, '_>, value: ScriptValue, )
fn script_to_value(&self, vm: &mut ScriptVm<'_>) -> ScriptValue
fn script_to_value_props(&self, vm: &mut ScriptVm<'_>, obj: ScriptObject)
fn script_source(&self) -> ScriptObject
§fn script_apply_eval(&mut self, vm: &mut ScriptVm<'_>, script_mod: ScriptMod)
fn script_apply_eval(&mut self, vm: &mut ScriptVm<'_>, script_mod: ScriptMod)
Evaluates a ScriptMod and applies the result to self.
The ScriptMod is deduplicated by file/line/column so calling this repeatedly
with the same source location won’t create multiple code blocks.
The script code should be wrapped as
__script_source__{...} and this method
sets __script_source__ on the scope to self.script_source() before evaluation.Source§impl ScriptHook for SttInput
impl ScriptHook for SttInput
fn on_before_apply( &mut self, _vm: &mut ScriptVm<'_>, _apply: &Apply, _scope: &mut Scope<'_, '_>, _value: ScriptValue, )
fn on_before_dispatch( &mut self, vm: &mut ScriptVm<'_>, apply: &Apply, scope: &mut Scope<'_, '_>, _value: ScriptValue, )
fn on_after_apply( &mut self, _vm: &mut ScriptVm<'_>, _apply: &Apply, _scope: &mut Scope<'_, '_>, _value: ScriptValue, )
fn on_after_dispatch( &mut self, vm: &mut ScriptVm<'_>, apply: &Apply, scope: &mut Scope<'_, '_>, _value: ScriptValue, )
fn on_custom_apply( &mut self, _vm: &mut ScriptVm<'_>, _apply: &Apply, _scope: &mut Scope<'_, '_>, _value: ScriptValue, ) -> bool
fn on_type_check(_heap: &ScriptHeap, _value: ScriptValue) -> bool
fn on_proto_build( _vm: &mut ScriptVm<'_>, _obj: ScriptObject, _props: &mut ScriptTypeProps, )
fn on_proto_methods(_vm: &mut ScriptVm<'_>, _obj: ScriptObject)
fn on_alive(&self)
fn on_before_new(&mut self, _vm: &mut ScriptVm<'_>)
fn on_before_reload(&mut self, _vm: &mut ScriptVm<'_>)
fn on_after_new(&mut self, _vm: &mut ScriptVm<'_>)
fn on_after_reload(&mut self, _vm: &mut ScriptVm<'_>)
fn on_before_new_scoped( &mut self, vm: &mut ScriptVm<'_>, _scope: &mut Scope<'_, '_>, )
fn on_before_reload_scoped( &mut self, vm: &mut ScriptVm<'_>, _scope: &mut Scope<'_, '_>, )
fn on_after_new_scoped( &mut self, vm: &mut ScriptVm<'_>, _scope: &mut Scope<'_, '_>, )
fn on_after_reload_scoped( &mut self, vm: &mut ScriptVm<'_>, _scope: &mut Scope<'_, '_>, )
Source§impl ScriptHookDeref for SttInput
impl ScriptHookDeref for SttInput
fn on_deref_before_apply( &mut self, vm: &mut ScriptVm<'_>, apply: &Apply, scope: &mut Scope<'_, '_>, value: ScriptValue, )
fn on_deref_after_apply( &mut self, vm: &mut ScriptVm<'_>, apply: &Apply, scope: &mut Scope<'_, '_>, value: ScriptValue, )
Source§impl ScriptNew for SttInput
impl ScriptNew for SttInput
fn script_type_id_static() -> ScriptTypeId
Source§fn script_type_name() -> Option<LiveId>
fn script_type_name() -> Option<LiveId>
Returns the LiveId name of this type for error messages.
Override this in derive macro to provide meaningful type names.
fn script_new(vm: &mut ScriptVm<'_>) -> Self
fn script_proto_props( vm: &mut ScriptVm<'_>, obj: ScriptObject, props: &mut ScriptTypeProps, )
§fn is_repr_u32_enum() -> bool
fn is_repr_u32_enum() -> bool
Returns true if this type is a
repr(u32) enum.
Override in derive macro for enums with discriminants.
Used by shader compiler to treat the enum as u32.fn script_type_check(heap: &ScriptHeap, value: ScriptValue) -> bool
§fn script_pod(vm: &mut ScriptVm<'_>) -> Option<ScriptPodType>where
Self: Sized,
fn script_pod(vm: &mut ScriptVm<'_>) -> Option<ScriptPodType>where
Self: Sized,
Builds a pod struct type from the macro-generated type reflection.
This iterates through the ScriptTypeProps in order and generates
a ScriptPodTy::Struct with fields matching the struct’s layout.
Uses iter_rust_instance_ordered() to skip config fields before #deref.
fn script_default(vm: &mut ScriptVm<'_>) -> ScriptValuewhere
Self: Sized,
fn script_reload_default(vm: &mut ScriptVm<'_>) -> ScriptValuewhere
Self: Sized,
fn script_new_with_default(vm: &mut ScriptVm<'_>) -> Selfwhere
Self: Sized,
fn from_script_mod(
vm: &mut ScriptVm<'_>,
f: fn(&mut ScriptVm<'_>) -> ScriptValue,
) -> Selfwhere
Self: Sized,
fn script_from_value(vm: &mut ScriptVm<'_>, value: ScriptValue) -> Selfwhere
Self: Sized,
fn script_from_value_scoped(
vm: &mut ScriptVm<'_>,
scope: &mut Scope<'_, '_>,
value: ScriptValue,
) -> Selfwhere
Self: Sized,
fn script_proto(vm: &mut ScriptVm<'_>) -> ScriptValue
fn script_proto_build( vm: &mut ScriptVm<'_>, props: &mut ScriptTypeProps, ) -> ScriptValue
fn script_api(vm: &mut ScriptVm<'_>) -> ScriptValue
fn script_component(vm: &mut ScriptVm<'_>) -> ScriptValue
fn script_shader(vm: &mut ScriptVm<'_>) -> ScriptValue
fn script_ext(vm: &mut ScriptVm<'_>) -> ScriptValue
fn script_enum_lookup_variant( vm: &mut ScriptVm<'_>, variant: LiveId, ) -> ScriptValue
Source§impl Widget for SttInput
impl Widget for SttInput
fn draw_walk( &mut self, cx: &mut Cx2d<'_, '_>, scope: &mut Scope<'_, '_>, walk: Walk, ) -> DrawStep
fn handle_event( &mut self, cx: &mut Cx, event: &Event, scope: &mut Scope<'_, '_>, )
fn handle_event_with( &mut self, cx: &mut Cx, event: &Event, scope: &mut Scope<'_, '_>, _sweep_area: Area, )
fn script_call( &mut self, _vm: &mut ScriptVm<'_>, _method: LiveId, _args: ScriptValue, ) -> ScriptAsyncResult
fn script_result( &mut self, _vm: &mut ScriptVm<'_>, _id: ScriptAsyncId, _result: ScriptValue, )
§fn is_interactive(&self) -> bool
fn is_interactive(&self) -> bool
Whether this widget is interactive (wants mouse/touch events like hover, click).
Defaults to true. Override to return false for non-interactive widgets.
fn widget(&self, cx: &Cx, path: &[LiveId]) -> WidgetRef
fn widgets(&self, cx: &Cx, paths: &[&[LiveId]]) -> WidgetSet
§fn widget_flood(&self, cx: &Cx, path: &[LiveId]) -> WidgetRef
fn widget_flood(&self, cx: &Cx, path: &[LiveId]) -> WidgetRef
Flood-fill search: find a widget by path, searching children first,
then expanding outward through parents and their subtrees.
§fn widgets_flood(&self, cx: &Cx, paths: &[&[LiveId]]) -> WidgetSet
fn widgets_flood(&self, cx: &Cx, paths: &[&[LiveId]]) -> WidgetSet
Flood-fill search returning all matches, ordered by proximity.
fn draw_3d( &mut self, _cx: &mut Cx3d<'_, '_>, _scope: &mut Scope<'_, '_>, ) -> Result<(), WidgetRef>
fn draw_3d_all(&mut self, cx: &mut Cx3d<'_, '_>, scope: &mut Scope<'_, '_>)
fn draw( &mut self, cx: &mut Cx2d<'_, '_>, scope: &mut Scope<'_, '_>, ) -> Result<(), WidgetRef>
fn draw_walk_all( &mut self, cx: &mut Cx2d<'_, '_>, scope: &mut Scope<'_, '_>, walk: Walk, )
fn draw_all(&mut self, cx: &mut Cx2d<'_, '_>, scope: &mut Scope<'_, '_>)
fn draw_unscoped(&mut self, cx: &mut Cx2d<'_, '_>) -> Result<(), WidgetRef>
fn draw_all_unscoped(&mut self, cx: &mut Cx2d<'_, '_>)
fn text(&self) -> String
fn set_text(&mut self, _cx: &mut Cx, _v: &str)
fn set_key_focus(&self, cx: &mut Cx)
fn key_focus(&self, cx: &Cx) -> bool
fn set_disabled(&mut self, _cx: &mut Cx, _disabled: bool)
fn disabled(&self, _cx: &Cx) -> bool
fn ref_cast_type_id(&self) -> TypeIdwhere
Self: 'static,
fn ui_runner(&self) -> UiRunner<Self>where
Self: Sized + 'static,
Source§impl WidgetNode for SttInput
impl WidgetNode for SttInput
fn widget_uid(&self) -> WidgetUid
fn visible(&self) -> bool
fn set_visible(&mut self, cx: &mut Cx, visible: bool)
fn area(&self) -> Area
fn walk(&mut self, cx: &mut Cx) -> Walk
fn redraw(&mut self, cx: &mut Cx)
Source§fn children(&self, visit: &mut dyn FnMut(LiveId, WidgetRef))
fn children(&self, visit: &mut dyn FnMut(LiveId, WidgetRef))
Enumerate direct children for widget-tree indexing.
Source§fn skip_widget_tree_search(&self) -> bool
fn skip_widget_tree_search(&self) -> bool
If true, global widget-tree search/flood will not traverse this node’s descendants.
The node is still indexed and can still be matched directly by name/path.
Source§fn find_widgets_from_point(
&self,
cx: &Cx,
point: DVec2,
found: &mut dyn FnMut(&WidgetRef),
)
fn find_widgets_from_point( &self, cx: &Cx, point: DVec2, found: &mut dyn FnMut(&WidgetRef), )
Find all widgets whose area contains the given point. Calls the closure for each found widget.
fn selection_text_len(&self) -> usize
fn selection_point_to_char_index(&self, cx: &Cx, abs: DVec2) -> Option<usize>
fn selection_set(&mut self, anchor: usize, cursor: usize)
fn selection_clear(&mut self)
fn selection_select_all(&mut self)
fn selection_get_text_for_range(&self, start: usize, end: usize) -> String
fn selection_get_full_text(&self) -> String
§fn child_by_path(&self, path: &[LiveId]) -> WidgetRef
fn child_by_path(&self, path: &[LiveId]) -> WidgetRef
Find a descendant by child-id path, walking through
children().
Each segment is matched anywhere in the current subtree, i.e.
a.b behaves like *.a.*.b.fn child(&self, id: LiveId) -> WidgetRef
§fn find_interactive_widget_from_point(
&self,
cx: &Cx,
point: Vec2d,
) -> Option<WidgetRef>
fn find_interactive_widget_from_point( &self, cx: &Cx, point: Vec2d, ) -> Option<WidgetRef>
Find the first interactive widget at the given point, or None.
§fn point_hits_area(&self, cx: &Cx, point: Vec2d) -> bool
fn point_hits_area(&self, cx: &Cx, point: Vec2d) -> bool
Whether this widget’s area contains the given point. Override for widgets with
multiple hit areas (e.g. TextFlowLink with drawn_areas).
fn set_action_data(&mut self, _data: Arc<dyn ActionTrait>)
fn action_data(&self) -> Option<Arc<dyn ActionTrait>>
fn cast_inner_any(&self, _type_id: TypeId) -> Option<&(dyn Any + 'static)>
fn cast_inner_any_mut( &mut self, _type_id: TypeId, ) -> Option<&mut (dyn Any + 'static)>
fn script_call_live( &mut self, _vm: &mut ScriptVm<'_>, _method: LiveId, _args: ScriptValue, ) -> ScriptAsyncResult
fn script_result_live( &mut self, _vm: &mut ScriptVm<'_>, _id: ScriptAsyncId, _result: ScriptValue, )
Source§impl WidgetRegister for SttInput
impl WidgetRegister for SttInput
fn register_widget(vm: &mut ScriptVm<'_>) -> ScriptValue
impl ScriptDeriveMarker for SttInput
Auto Trait Implementations§
impl Freeze for SttInput
impl !RefUnwindSafe for SttInput
impl !Send for SttInput
impl !Sync for SttInput
impl Unpin for SttInput
impl !UnwindSafe for SttInput
Blanket Implementations§
§impl<T> AdaptiveViewWidgetExt for Twhere
T: Widget,
impl<T> AdaptiveViewWidgetExt for Twhere
T: Widget,
fn adaptive_view(&self, cx: &Cx, path: &[LiveId]) -> AdaptiveViewRef
§impl<T> AreaChartSetWidgetExt for Twhere
T: Widget,
impl<T> AreaChartSetWidgetExt for Twhere
T: Widget,
fn area_chart_set(&self, cx: &Cx, paths: &[&[LiveId]]) -> AreaChartSet
§impl<T> AreaChartWidgetExt for Twhere
T: Widget,
impl<T> AreaChartWidgetExt for Twhere
T: Widget,
fn area_chart(&self, cx: &Cx, path: &[LiveId]) -> AreaChartRef
§impl<T> BarChartSetWidgetExt for Twhere
T: Widget,
impl<T> BarChartSetWidgetExt for Twhere
T: Widget,
fn bar_chart_set(&self, cx: &Cx, paths: &[&[LiveId]]) -> BarChartSet
§impl<T> BarChartWidgetExt for Twhere
T: Widget,
impl<T> BarChartWidgetExt for Twhere
T: Widget,
§impl<T> BareStepSetWidgetExt for Twhere
T: Widget,
impl<T> BareStepSetWidgetExt for Twhere
T: Widget,
fn bare_step_set(&self, cx: &Cx, paths: &[&[LiveId]]) -> BareStepSet
§impl<T> BareStepWidgetExt for Twhere
T: Widget,
impl<T> BareStepWidgetExt for Twhere
T: Widget,
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
§impl<T> BrowserSetWidgetExt for Twhere
T: Widget,
impl<T> BrowserSetWidgetExt for Twhere
T: Widget,
fn browser_set(&self, cx: &Cx, paths: &[&[LiveId]]) -> BrowserSet
§impl<T> BrowserWidgetExt for Twhere
T: Widget,
impl<T> BrowserWidgetExt for Twhere
T: Widget,
§impl<T> ButtonSetWidgetExt for Twhere
T: Widget,
impl<T> ButtonSetWidgetExt for Twhere
T: Widget,
§impl<T> ButtonWidgetExt for Twhere
T: Widget,
impl<T> ButtonWidgetExt for Twhere
T: Widget,
§impl<T> CachedWidgetWidgetExt for Twhere
T: Widget,
impl<T> CachedWidgetWidgetExt for Twhere
T: Widget,
fn cached_widget(&self, cx: &Cx, path: &[LiveId]) -> CachedWidgetRef
§impl<T> CalloutTooltipSetWidgetExt for Twhere
T: Widget,
impl<T> CalloutTooltipSetWidgetExt for Twhere
T: Widget,
fn callout_tooltip_set(&self, cx: &Cx, paths: &[&[LiveId]]) -> CalloutTooltipSet
§impl<T> CalloutTooltipWidgetExt for Twhere
T: Widget,
impl<T> CalloutTooltipWidgetExt for Twhere
T: Widget,
fn callout_tooltip(&self, cx: &Cx, path: &[LiveId]) -> CalloutTooltipRef
§impl<T> CandlestickChartSetWidgetExt for Twhere
T: Widget,
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fn candlestick_chart_set( &self, cx: &Cx, paths: &[&[LiveId]], ) -> CandlestickChartSet
§impl<T> CandlestickChartWidgetExt for Twhere
T: Widget,
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fn candlestick_chart(&self, cx: &Cx, path: &[LiveId]) -> CandlestickChartRef
§impl<T> ChartViewSetWidgetExt for Twhere
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fn chart_view_set(&self, cx: &Cx, paths: &[&[LiveId]]) -> ChartViewSet
§impl<T> ChartViewWidgetExt for Twhere
T: Widget,
impl<T> ChartViewWidgetExt for Twhere
T: Widget,
fn chart_view(&self, cx: &Cx, path: &[LiveId]) -> ChartViewRef
Source§impl<T> ChatSetWidgetExt for Twhere
T: Widget,
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§impl<T> CheckBoxSetWidgetExt for Twhere
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fn check_box_set(&self, cx: &Cx, paths: &[&[LiveId]]) -> CheckBoxSet
§impl<T> CheckBoxWidgetExt for Twhere
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T: Widget,
Source§impl<T> CitationListSetWidgetExt for Twhere
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fn citation_list_set(&self, cx: &Cx, paths: &[&[LiveId]]) -> CitationListSet
Source§impl<T> CitationListWidgetExt for Twhere
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§impl<T> CodeViewSetWidgetExt for Twhere
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§impl<T> CodeViewWidgetExt for Twhere
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§impl<T> CommandTextInputSetWidgetExt for Twhere
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fn command_text_input_set( &self, cx: &Cx, paths: &[&[LiveId]], ) -> CommandTextInputSet
§impl<T> CommandTextInputWidgetExt for Twhere
T: Widget,
impl<T> CommandTextInputWidgetExt for Twhere
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fn command_text_input(&self, cx: &Cx, path: &[LiveId]) -> CommandTextInputRef
§impl<T> DesktopButtonSetWidgetExt for Twhere
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§impl<T> DesktopButtonWidgetExt for Twhere
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§impl<T> DockSetWidgetExt for Twhere
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§impl<T> Downcast for Twhere
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§fn into_any(self: Box<T>) -> Box<dyn Any>
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